PS5 Access Controller Revealed, User Interface and Buttons Detailed

Sony has today announced its PS5 accessibility controller, first revealed as Project Leonardo, will be called the Access Controller. A new PlayStation Blog post shares a deep dive into the pad’s creation, the user interface that’ll accompany it, and details on how each button helps disabled gamers better interact with video games. A new registration page is set up to give those interested all the latest news in their inbox.

As part of Global Accessibility Awareness Day, the hardware manufacturer reveals the PS5 Access Controller will “include a wide array of swappable button and stick caps so players can freely create different layouts that work for their unique strength, range of motion, and physical needs”. Each package offers three types of analog stick caps, button caps in various shapes and sizes (pillow, flat, wide flat, overhang, and curve), swappable button caps, and the option to attach the pad to AMPS mounts and tripods. You can also lay it flat or orient it 360 degrees. Custom switches, buttons, and analog sticks can then be attached through four 3.5mm AUX ports.

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